![]() ![]() A proper curve ball involves moving the stick to the side first, then rotating it around to a point on the other side. The opposite is the case for a change up, but things get more complicated with breaking pitches. For a fastball it's pretty basic, pull back then push straightforward. The first motion controls the speed as the reticule fills up. It works like this: pick your pitch, choose your placement with the left analog stick, then make a prescribed, two-part motion with the right stick. Since it's been a while for me, I wasn't used to the pitching mechanics of the 2K series. Sadly, pretty much everything else: the core mechanics, graphics, animations, and controls (apart from the pitching) are just plain poor. For those of you not in the know, the first person to pitch a perfect game last year won a million dollars! Well, I'm happy to report that I encountered only a few bugs that, while none of them were game breaking, caused some raised eyebrows and a few chuckles. I have to admit though, I was curious about the possibility of winning a million bucks. Apparently it didn't work particularly well on a technical level, so you'll understand my hesitation with Major League Baseball 2K12. I haven't played a baseball game in a couple of years, mostly because I heard nothing but bad things about Major League Baseball 2K11. I have to admit, I'm at best a fair weather baseball fan. ![]()
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